Found this in the core rulebook: It's possible for a creature with a humanoid- shaped body to wear as many as 15 magic items at the same time. Rules Questions: Magic Item slots and Armor?. Found this in the core rulebook: It's possible for a creature with a humanoid- shaped body to wear as many as 15 magic items at the same time. Rules Questions: Magic Item slots and Armor?. Table: Belt Slot Wondrous Items. The problem with animals and some items is that they cannot for obvious reasons activate magical items, so any items they could use would have to be of the "always on when worn" variety. Cube of frost resistance. The item is always covered in dirt or mud, no matter how often it is washed or cleaned. Scabbard of Keen Edges - gp Casts Keen Edge spell on sheathed weapon Quick Runner's Shirt - gp One additional move action per day. Amulet of spell mastery. Proper names pique interest, and you may find players asking to research the named item at various libraries and taking notes about the discovered references. Once per day on command, the wearer of the robe can emit a foot-radius burst of cold. The next item in a notational entry gives the caster level of the item, indicating its relative power. Vambraces of the genie efreeti. Book of extended summoning, lesser. Others might allow these sorts of transformations for free or a small surcharge. Part of why it's not considered grossly overpowered for a level 1 spell. Book of extended summoning, greater. This effect can be activated or deactivated with a command word.